
Ramy Katrib discusses work on shows such as Ted Lasso and Shrinking, new 3D Gaussian Splatting virtual‑production workflows, and ongoing post‑pipeline improvements in partnership with Dell and Nvidia.
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Ramy Katrib discusses work on shows such as Ted Lasso and Shrinking, new 3D Gaussian Splatting virtual‑production workflows, and ongoing post‑pipeline improvements in partnership with Dell and Nvidia.
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